27 December 2009

New Upgrade Patch For WinSPWW2!

There's a new upgrade-patch out for Win SPWW2. Read the details in Shrapnel Games' newsrelease:

Woo hoo, a new upgrade patch for winSPWW2! Once again Camo Workshop has shown why they are masters at their craft. The version 4.0 upgrade patch not only provides the typical bug corrections found in patches, but it also provides plenty of awesome new content. When you consider the first mod work done to the Steel Panthers series by Camo Workshop was begun over a decade ago, it's pretty amazing that ten years later they can still find cool new features to add!

Overall, here's what you get with the 4.0 upgrade:
22 New scenarios
52 Revised scenarios
6 Revised campaigns including the ANZAC campaign
96 New or revised photos
29 New Icons
36 Updated OOB files
40 New or revised text files
4 Revised Sound files
17 Revised graphic files
Upgraded ScenHack, MOBHack, and Cost Calculator

Additionally, there are twenty changes/ additions/ corrections to the game, such as:

New explosive class added giving players booby traps, demo charges, and fougasse.

Buildings that are destroyed and collapse on units can cause casualties.

A tank turning its hull to face an enemy will no longer turn the hull directly 90 degrees.

Passengers dismounting from a vehicle in a minefield will be tested to check for mines being set off.

All OOBs have had every unit and formation trimmed back to 12/46 where the OOB still existed in 1946. All OOBs have been checked for units that started before 1930 and the few that were found have been corrected to 1930.

An extensive comb through of the weapon list was done to correct deviant and erroneous errors.

Two development programs are now available: ArmourCalc and APCalc_WW2. Useful tools for gamers really looking to get into the nuts and bolts of winSPWW2.

And of course, many other changes that are detailed in the updated documentation when the upgrade patch is applied.

The winSPWW2 OOBs as of version 4.0 now contain 12,143 units, 4,626 weapons, and 6,769 formations. This is truly a game that you can play for the rest of your life and not get bored with.

winSPWW2

To download the 4.0 upgrade head over to the official winSPWW2 product page. If you missed out on previous upgrades make sure you apply the patches in order.

Christmas

MERRY CHRISTMAS TO ALL OF YOU!

Here's a little poem to go with the festivities ;-)

Christmas

I've been getting ready for Christmas
I'm revving up for the great day
my credit card's cracked and my freezer is packed
'cause I started my shopping in May

The mistletoe's hanging in bunches
'cause the odd Christmas kiss isn't wrong
and the Vicar I've found - quite likes calling round
and exploring my crowns with his tongue

The bin men have gotten quite friendly
they're after a present I fear
they won't feel so chuffed when I tell them - get stuffed
'cause they don't speak the rest of the year

The family is coming for dinner
last year it was quite a good laugh
we ate fairly late - dished the veg on the plate
found the turkey was still in the bath

the Kids are all pink with excitement
'cause Santa will come so they say
their lists are extensive - extremely expensive
and they'll break it all by Boxing day

But it's worth all that fuss Christmas morning
when their little eyes are all aglow
when we're all feeling merry full of goodwill and sherry
and suffering from wind Ho Ho Ho

But please don't forget why we do it
why each year we must go to this fuss
for that guy up above who brought peace and brought love
and who probably owns Toys R Us..........

Liz Garrad

16 December 2009

Interview with Jeff Shaara...

With a criminology degree and a thriving rare-coins business, Jeff Shaara didn’t plan to follow in his novelist father’s footsteps—even after Michael Shaara won a Pulitzer in 1975 for The Killer Angels. But when Michael died in 1988, Jeff decided to manage his dad’s estate.

One result: two movies (Gettysburg, For Love of the Game) from Michael’s books. Another: Jeff began to write a string of bestselling novels about American conflicts from the Revolution to World War I.

Still, he hesitated to tackle World War II: “What can I possibly tell people that they don’t already know?” He says his research persuaded him there was a lot beyond “Hollywood history, which is unfortunately how most people learn about it.” His first two World War II novels (The Rising Tide, The Steel Wave) deal with North Africa, Sicily, and Italy. No Less Than Victory, the European finale, appears in November.

I read the first two World War 2 novels by Jeff. They deliver historical facts coupled with immersing fiction. In short: GREAT reading!

Here's the link to an interview with Jeff Shaara on HistoryNet.



Escape From East Prussia




In the last few days I've been reading parts of "Flucht über die Ostsee 1944/45 im Bild" (Escape Over The Baltic Sea 1944/45 in Pictures) by Heinz Schön. I's published by Motorbuch Verlag, Stuttgart. ISBN 3-613-01061-5.



Thought I'd share some of the wealth of impressive pictures with you.



Königsberg after the British bombardments of august 1944.



Russian infantry 1944 in the Baltic


Pitiful rest of a treck on the Frisches Haff


07 September 2009

Ortona...

Right now I'm working on the last scenario - at least for now - in the Canadians In Italy-Series: the battle for Ortona! The beautiful map was made by the illustrious M4Jess!

Check back for the first chance to play this one!

25 August 2009

Happy Birthday Bernie!

Bernie Behling, DaBoss and founder of the SP:WaW Depot celebrates his 53rd Birthday today! Go over there and help him celebrate on the SPWAW Depot Forum! WOOT!!!

20 August 2009

NEW ENH Canadians In Italy - Casa Berardi


Get the latest in the Canadians In Italy Series right here!

The story goes something like this:

___________Casa Berardi**

_________Canada - Germany*
_______Italy, Near Ortona*
____0400 hrs 14 December 1943*
_____________Turns 15*
_______Scenario Size: Small*
___________C&C Friendly*
______Low Carnage Settings**

_____Henk "Dutchiexx" Neumann*
_______Dutchiexx@spwaw.com*
_______MADE FOR ENH 2009**
**

________SCENARIO NOTES:**

Take and hold Casa Berardi!. This scenario depicts the battle for Casa Berardi by a company of the Royal 22e Régiment with the support of a squadron of a Canadian Armoured Regiment commanded by Captain Paul Triquet V.C.**

HISTORICAL BACKGROUND:**

Paul Triquet was born in Cabano, Quebec, April 1910. While at school at Cabano Academy he joined the Cabano Cadet Corps which his father organized and trained, so he was keenly interested in military training from an early age. He enlisted as a private in the Royal 22nd Regiment, November 1927, and received rapid promotion. The action which won him the Victoria Cross has been described as a magnificent flash of greatness. He was also awarded the Chevalier of the Legion of Honour (France) - for the same action. The VC citation reads:**

For determined leadership and example.*
The capture of the key road junction on the main Ortona-Orsogna lateral was entirely dependent on securing the hamlet of Casa Berardi. Both this and a gully in front of it had been turned by the Germans into formidable strong points defended by infantry and tanks. On 14th December 1943, Captain Triquet's company of the Royal 22e Régiment with the support of a squadron of a Canadian Armoured Regiment was given the task of crossing the gully and securing Casa Berardi. Difficulties were encountered from the outset. The gully was held in strength and on approaching it the force came under heavy fire from machine-guns and mortars. All the company officers and 50 per cent of the men were killed or wounded. Showing superb contempt for the enemy, Captain Triquet went round reorganizing the remainder and encouraging them with the words, "Never mind them, they can't shoot". Finally when enemy infiltration was observed on all sides shouting, There are enemy in front of us, behind us and on our flanks, there is only one safe place - that is on the objective, he dashed forward and with his men following him broke through the enemy resistance. In this action four tanks were destroyed and several enemy machine-gun posts silenced.**

Against bitter and determined defence and under heavy fire, Captain Triquet and his company, in close co-operation with the tanks, forced their way on until a position was reached on the outskirts of Casa Berardi. By this time the strength of the company was reduced to 2 sergeants and 15 men. In expectation of a counter-attack Captain Triquet at once set about organizing his handful of men into a defensive perimeter around the remaining tanks and passed the mot d'ordre, ils ne passeront pas. A German counter-attack supported by tanks developed almost immediately. Captain Triquet, ignoring the heavy fire, was everywhere encouraging his men and directing the defence and by using whatever weapons were to hand personally accounted for several of the enemy. This and subsequent attacks were beaten off with heavy losses, and Captain Triquet and his small force held out against overwhelming odds until the remainder of the battalion took Casa Berardi and relieved them the next day. Throughout the whole of this engagement Captain Triquet showed the most magnificent courage and cheerfulness under heavy fire. Wherever the action was the hottest he was often seen shouting encouragement to his men and organizing the defence. His utter disregard of danger, his cheerfulness and tireless devotion to duty were a constant source of inspiration to them. His tactical skill and leadership enabled them, although reduced by casualties to a mere handful, to continue their advance against bitter resistance and to hold their gains against determined counter-attacks. It was due to him that Casa Berardi was captured and the way opened for the attack on the vital road junction.**


______DESIGNER NOTES**

This scenario is the third of a series depicting the battles in and around Ortona, a little town in Italy that ater the battle was commonly known as Little Stalingrad.**
This scenario was designed C&C Friendly, using the Low Carnage Settings 90S, 80H, 100RR, XXXTQ, 110TT, 150IT, 180AvS, 120AvA, 150SOF / Command & Ctrl ON / AutoRally OFF to reduce unrealistic SPWAW slaughter.**

______SPECIAL THANKS**
Crazy Canuck for providing me with historical links about the Battle For Ortona*
Major Destruction for providing designing and historical tips*
Thanks guys!**


Have FUN!

09 August 2009

ENH Canadians In Italy - The Gully


Here's the second scenario in the Canadians In Italy - series: The Gully. Here's the story:

_______Battle Of The Gully**
__Canada Assault - Germany Defend*
_______Italy, Near Ortona*
____0400 hrs 10 December 1943*
_____________Turns 45*
_______Scenario Size: Medium*
___________C&C Friendly*
______Low Carnage Settings**

_______MADE FOR ENH 2009**

________SCENARIO NOTES:**
Cross the Gully and when on the northern side, prepare to take the crossroads.**

HISTORICAL BACKGROUND:**
The Gully was barely noticeable on the scale maps of the area and had failed to draw the attention of intelligence officers or air photo interpreters, but the 200-metre-deep ravine provided the enemy with ample opportunity to fight effectively from terrain that gave the defender every advantage.**

The Loyal Edmonton Regiment, with a squadron of Calgary Tanks and a platoon of medium machine-guns from the Saskatoon Light Infantry, began the push north on the morning of Dec. 10. The battle group included two FOOs from 3rd Field Regt. and one from the corps medium regiment. Their goal was Cider Crossroads, the point where the San Leonardo-Tollo road met the Ortona-Orsogna highway. If all went well the 2nd Brigade would turn east towards Ortona to outflank the defenders south of the city while 3rd Canadian Infantry Bde. would join an Indian brigade in the advance north to Tollo. The occupation of the village, with its network of minor roads to the north and east, would force the enemy to abandon Ortona, leaving it intact for the Allies to utilize as a base.**

The road the Loyal Eddies followed skirts a creek defile before turning east. Today the A13 Autostrada, elevated above The Gully, dominates the battlefield, but in 1943 the narrow road ran through an apparently empty countryside. Accounts of the day’s events vary widely, but everyone agrees that all attempts to advance to The Gully–never mind the crossroads–were met with concentrated machine-gun and mortar fire which neither the artillery nor the mortars could suppress. A vague message sent to brigade at 1:30 p.m. reported 3 coys (companies) on objective are consolidating. This signal must have been intended to refer to the first-stage objective, not Cider Crossroads. But Brigadier Bert Hoffmeister misunderstood and ordered the Princess Patricia’s Canadian Light Infantry to join the advance, securing the high ground the Patricias would call Vino Ridge. They came under heavy, observed fire and were forced to stop and dig in just east of San Leonardo.**


The Seaforth Highlanders of Canada had kept pace with the Loyal Eddies, protecting their left flank. But they, too, suffered from accurate enemy fire. Lieutenant-Colonel J.D. Forin was among the wounded and he provided this graphic description of his evacuation to the regimental aid post (RAP). “The Advance RAP is in a house 50 yards behind the gully. It is full of wounded and shocked men…. An RAP Jeep arrives…King (Forin’s runner who was also wounded) and I are loaded on it. King is unconscious, but breathing. The Jeep creeps cautiously down the shell-pocked road to San Leonardo. I think that if I were driving I would go all out. Shells blossom on the road on both sides but the driver has critically wounded aboard and to hit a shell hole at high speed might kill them…. The RAP is a dark room in a battered house. Lights from car batteries hung over blood-stained stretchers… fresh casualties keep arriving. The MO (medical officer) is desperately tired, but he never stops working or loses patience with the shock cases.**

Fortunately, the enemy was not content with stopping the Canadians. The 90th Div. was told to regain the ground above the Moro. The first wave of German attacks began on the afternoon of Dec. 10. The next day three separate attempts to overwhelm the Canadians produced heavy casualties on both sides. General Traugott Herr, the German corps commander, complained that these attacks had been committed too late in the day and had been half-hearted. He removed the divisional and regimental commanders, placing the division under the command of Col. Ernst-Günther Baade of 3rd Para Regt. Baade was an experienced commander who was prepared to do whatever it took to slow the Canadian advance at least until the balance of 1st Para Div. arrived.**

The 8th Indian Div. had enjoyed slightly greater success on its axis, reaching Villa Caldari just south of the Ortona-Orsogna road. The Gully did not extend this far inland and there were good prospects for a further advance, but the Indian battalions were understrength and near exhaustion so they were allowed to pause and regroup. When the advance was renewed, the enemy was well dug in and able to hold positions in front of the lateral road for more than three days.**

Montgomery proposed to begin Operation Semblance on Dec. 15, but Allfrey and Major-General Chris Vokes–the Canadian divisional commander–wanted the Canadians to secure Cider Crossroads and the highway before joining in the promised corps advance. Vokes decided to commit his reserve, the 3rd Canadian Infantry Bde., to accomplish this. The West Nova Scotia Regt. made the first attempt at dusk on Dec. 11, but could make no progress. The next morning, the West Nova Scotia Regt. was ordered to try again, despite a driving rain. When this attack failed, Vokes employed all available three-inch and 4.2-inch mortars with their high-trajectory fire on the reverse slope, while the artillery suppressed other enemy positions. The Carleton and York Regt. led the new advance supported by flank attacks. After some early success, “murderous machine-gun and mortar fire” from within and beyond The Gully overwhelmed the battalion, which suffered 52 casualties as well as the loss of 28 men who were taken prisoner when a platoon was cut off.**

As another frontal attack collapsed under the German fire, a battle group formed by a company of the West Nova Scotia Regt., a tank squadron from the Ontario Regt., combat engineers and a troop of self-propelled guns, found and destroyed a German battle group deployed to defend the shallow western end of The Gully.

A platoon of West Novas, with a troop of tanks from the Ontario Regt., charged the enemy position, destroying two German tanks and capturing the others. A second troop of four Ontario Regt. tanks, working closely with a Seaforth Highlander company, swung further to the left, circling around the enemy defences before probing east towards Casa Berardi. This brilliant stroke, which might have ended German resistance at The Gully, could not be supported as Vokes had no reserves immediately available. With the tanks low on fuel and ammunition, the best the battle group could do was to defend their position near the Ortona-Orsogna road.**

These probing attacks on the left flank of the Canadian sector were assisted by a renewed effort from 8th Indian Div., which committed an armoured-infantry battle group to a night attack towards Villa Grande. The Germans were forced to send local reserves to seal off this penetration, helping the Canadians to exploit a temporary seam in the enemy defences.**

The decision by Vokes to commit 3rd Bde. to a frontal attack on The Gully had left the division with just one uncommitted infantry battalion, the Royal 22nd Regt. The Van Doos, as their comrades called them, were told to assemble with a squadron of Ontario Regt. tanks during the night of Dec. 13-14 and to use a divisional artillery program to advance northeast towards Cider Crossroads. The attack, which was to begin at first light on Dec. 14, would have to overcome a powerful enemy. While no great “fighting value” could any longer be ascribed to 90th Div., two battalions of 1st Para Div., whose strength “had been increased by the arrival of young reinforcements,” were now in position to block the Canadian advance.**

Brigadier Bruce Matthews–the divisional artillery commander–was determined to improve the effectiveness of his guns. The base maps used to plan the unobserved or predicted fire in previous attacks had proven to be quite inaccurate so the artillery FOOs had worked hard to register the guns on a series of target areas that were given code names. And so rather than relying on a moving barrage, the hope was that FOOs with the forward troops could call for concentrations of fire on specific positions.**

On the morning of Dec. 14, the Van Doos discovered just how valuable this flexibility was. Their first task was to recover control of the lateral road, not advance along it, so the 60-minute-long opening barrage was of little help. The infantry stalked a German tank hidden in a house before destroying it with a PIAT (Projector, Infantry, Anti-Tank) gun. Soon afterwards two companies, each supported by a troop of tanks, began an advance across “a wasteland of trees with split limbs, burnt-out vehicles, dead animals and cracked shells of houses.” The parachute battalions, assisted by tanks or self-propelled guns, were dug in among the ruins and craters ready to call upon artillery and mortars as well as their own fire to wreak havoc among the Canadians.

The right flank Van Doo company, turning to avoid such fire, ended up lost in The Gully before withdrawing to the start line. Major Paul Triquet’s C Company worked its way forward with the help of the Ontario Regt. Shermans. Matthews’s registered artillery concentrations and tank fire deserved much of the credit for the advance, but the raw courage of Triquet’s men was quite extraordinary.

With less than 20 men and five tanks left in his battle group, Triquet and Major H.A. Smith of the Ontario Regt. decided to seize and then defend the villa and farm buildings of Casa Berardi. Their determination to hold the Casa, expressed in Triquet’s phrase “mot d’ordre, ils ne passeront pas”, has become famous in the annals of Canadian history. The VC Triquet earned was well deserved, but the role of the Ontario Regt. tanks and the night march of D Co. of the Van Doos, which reached the Casa shortly before midnight, should also be remembered.**

The successful defence of Casa Berardi did not mean the end of the battle for The Gully. The enemy continued to use this natural obstacle to block the advance of 1st and 2nd brigades. Unfortunately, Vokes was an exceptionally stubborn man and he ordered the Carleton and York Regt. to make yet another frontal assault on Cider Crossroads. According to his own account–written well after the battle–the attack was not pressed home and again failed in the face of determined opposition.**

Allfrey was later to claim that he had a long talk with Vokes… and told him he was tiring out his division and producing nothing because of the lack of co-ordination. Since Allfrey’s diary was written after the event, it is difficult to rely upon but if the long talk occurred on Dec. 14 it did not persuade Vokes to cancel the Carleton and York attack.**

Finally, on the afternoon of Dec.15, Vokes decided on a 48-hour pause to organize a proper set-piece attack from the Casa Berardi position. The 48th Highlanders of Canada and the Royal Canadian Regt. were to move in behind the Van Doos and prepare to follow an extensive artillery program designed to shoot them onto objectives around Cider Crossroads.**

The guns of nine field and three medium regiments would fire two artillery programs, Morning Glory–in support of the 48th Highlanders–and Orange Blossom for the Royal Canadian Regt. The 48th Highlanders were able to follow the terrifying and effective artillery fire in a deliberate advance carried out at a rate of only 100 yards every five minutes. They reached their objective north of Cider Crossroads just as the RCRs began their advance. Orange Blossom turned out as disastrous as Morning Glory was successful. For reasons that have not been explained, a large number of short rounds fell among Canadian troops, and Matthews cancelled or changed much of the fire plan. The RCRs ran into a number of untouched enemy positions and suffered heavy losses in what they described as a “death trap.”
Despite these losses the battalion was ready to resume the battle the next day. This time the artillery fire was both accurate and effective. The crossroads was secured and the battle for The Gully finally over.**

______DESIGNER NOTES**
This scenario is the second of a series depicting the battles in and around Ortona, a little town in Italy that ater the battle was commonly known as Little Stalingrad.**
This scenario was designed C&C Friendly, using the Low Carnage Settings 90S, 80H, 100RR, XXXTQ, 110TT, 150IT, 180AvS, 120AvA, 150SOF / Command & Ctrl ON / AutoRally OFF to reduce unrealistic SPWAW slaughter.**

______SPECIAL THANKS**
Crazy Canuck for providing me with historical links about the Battle For Ortona*
Major Destruction for providing designing and historical tips*
Thanks guys!**

Have FUN!

ENH Canadians In Italy - Crossing The Moro (vs. 2.0)

Well... I've kept you waiting again. But here it is: version two of the Moro Crossing scenario. Thanks to Major Destruction's valuable tips this should be a more realistic version. Have FUN!

19 July 2009

Ortona - revisited...

Well, I've kept you waiting for a few weeks. Sorry for that. I had a very busy time at work as well as at home, and the last week was spent on vacation with my lovely wife.

But... now I'm back - with a vengeance! I redid the Moro River Crossing scenario after receiving some great tips from Major Destruction. Am now testing the "Gully" scenario. After that there'll probably be some work on a little scenario depicting Captain Paul Triquet's Company's battle for Casa Berardi. And then - at last - the final Ortona scenario will be made.

The Moro and Gully scenarios will probably be published next week. Casa Berardi and Ortona will take a little while longer. So please bear with me - and don't forget to check back!

17 June 2009

NEW SPWaW Scenario-, Campaign- and Maplist

Here's the LATEST SP:WaW Scenario-, Campaign- and maplist for you with new scenario's by FlashfyreSP, Tracer, Fradar and Dutchiexx. And don't forget to check the Mapsection with new additions by NotAToy, FlashfyreSP and Demary! Have FUN!

13 June 2009

NEW ENH Scenario: Crossing The Moro

Here's a new one for you.

_______Crossing The Moro**

__Canada Assault - Germany Defend*
_______Italy, Near Ortona*
____0400 hrs 5 December 1943*
_____________Turns 35*
_______Scenario Size: Medium*
___________C&C Friendly*
______Low Carnage Settings**
_____Henk "Dutchiexx" Neumann*
mailto:Neumann*_______Dutchiexx@spwaw.com*
_______MADE FOR ENH 2009**







________SCENARIO NOTES:**
Cross the River Moro and open the road to Ortona.**

HISTORICAL BACKGROUND:**
The Road to Ortona started for the Canadians here as they took over from the weary British 78th. The 8th Army had pushed the Germans across theMoro river. The 1st Canadian divisional commander, Chris Vokes, was signalled on December 4th to "get over the River Moro as soon as possible".Vokes chose to cross the Moro at three points. At the modern highway 16 that ran along the coast, at the town of San Leonardo and st a village calledVilla Rogatti two miles upstream. The Hastings and Prince Edward regiment (the Hasty P's) were to establish the bridgehead on the right, theSeaforth Highlanders of Canada in the center and the Princess Particia's Canadian Light Infantry (PPCLI) on the left supported by elements of theBritish 44th Royal Tank Regiment.**Opposing them were the 200th Panzer Grenadier regiment and the 90th Panzer Grenadier regiment who had blown both the bridge at San Leonardoand along highway 16. They had settled in for a fight.**The divisional engineers informed their commander that it was not possible to build an assualt crossing at Villa Rogatti. Much to his chagrin when hehad handed over that part of the front to the Indians they had errected "Impossible Bridge" 3 days later.**The Canadians would eventually cross the Moro and push into San Leonardo but not until after the Germans extracted a heavy price. The bloodiestmonth in the entire Italian campaign for the Canadians was just beginning.**

______DESIGNER NOTES**
This scenario is the first of a series depicting the battles in and around Ortona, a little town in Italy that ater the battle was commonly known as Little Stalingrad.**This scenario was designed C&C Friendly, using the Low Carnage Settings 90S, 80H, 100RR, XXXTQ, 110TT, 150IT, 180AvS, 120AvA, 150SOF / Command & Ctrl ON / AutoRally OFF to reduce unrealistic SPWAW slaughter.**

Have FUN!


20 May 2009

NEW May 2009 SP:WaW Scen-, Campaign and Maplist

Here's the May 2009 Scenario-, Campaign- and Maplist for SP:WaW with NEW scenario and campaign additions by Alby, Dutchiexx, Marduk and wert. You'll also find two great new maps by Tracer and Commander Klank. Have FUN!

04 May 2009

Moro River Crossing...

The scenario about the Canadian crossing of the river Moro is finished! Now, I'm working on the Battle for the Gully. Right after that one's ready, I'll start work on the Ortona scenario. Check back!

27 April 2009

Japanese Surprise - What If - ENH - 1943


I've got a brandnew Pacific one for you. It's a 'what-if' scenario and it plays in Australia. It goes something like this:


Japanese Surprise**

Australia Defend - Japan Assault*
Australia, near Townsville*
0700 hrs 24 February 1943*
Turns 35*
Scenario Size: Medium*
C&C Friendly*

Low Carnage Settings**

Tested by: Huffy, Bob55 & Crazy Canuck


Henk "Dutchiexx" Neumann*
Dutchiexx@spwaw.com*
MADE FOR ENH 2009**
**
Visit www.spwaw.com*

**
SCENARIO NOTES:**

Just imagine. Imagine that the Coral Sea Battle had been an overwhelming succes for the Japanese. It left them enough safe bases to built a magnificent presence just to the north of Australia. Imagine Australias forces were still spread thin. In February 1943 the Japanese built-up reached a strength where they were able to sent an invasion force to Australia. Their main goals were to take as many harbours and airfields as possible.**

You command the Australian forces near Townsville in NE Australia. Your forces are spread all over the countryside. The latest news that has reached you is that the Japanese have landed to the south of Townsville on a non-defended stretch of beach. Their forces seem to be on their way to your chemical factory and your harbor.** 

Organise your forces and meet the Japanese before they outflank you and take Townsville Harbour.**

Further reading:*
Peter. G.Tsouras; Rising Sun Victorious**


DESIGNER NOTES**

Use the first turn to get accquainted with your forces. Organise your defence and throw back the Japanese. On the upper left hand corner you will find some American armour to bolster your defences. Use them well! Have FUN!

26 April 2009

Ortona, Little Stalingrad..

The first basic work for the Ortona miniseries is advancing well. I've got a beautifully crafted map of the little town of Ortona made by M4Jess. I've compared it to what I see on Google Maps. There's onely one thing I can say: Kudos Jess! Right now I am working on maps covering the Moro River crossing and the battle for the gully. So.. Check back for the latest news on the goodies!

Japanese Surprise...


Will most probably be published next week, so .... check back!

21 April 2009

Canadians in Ortona...



Right now I'm preparing a miniseries or -campaign around the battle for Ortona.

The Battle of Ortona (December 20, 1943 to December 28, 1943) was a small, yet extremely fierce, battle fought between German Fallshirmjaeger(paratroops) and assaulting Canadianforces from the 1st Canadian Infantry Division. It was the culmination of the fighting on the Adriatic front in Italy during "Bloody December". The battle dubbed "Little Stalingrad" for the deadliness of its close-quarters combat, took place in the small Adriatic Sea town of Ortona, with its peacetime population of 10,000.

Ortona was of high strategic importance, as it was one of Italy's few usable deep water ports on the east coast, and was needed for docking allied ships and so shorten Eighth Army's lines of supply which at the time stretched back to Bari and Taranto. Allied forces were ordered to maintain the offensive, and going through the built up areas in and around Ortona was the only feasible option. Ortona was part of the Winter Line defence system and the Germans had constructed a series of skilfully designed interlocking defensive positions in the town. This, together with the fact that the Germans had been ordered to "fight for every last house and tree" made the town a formidable obstacle to any attacking force.

Check back for further details!



10 April 2009

Upcoming NEW Scenario...


ENH Clash At Prawiedniki. Based on pictures of a small Polish village near the Polish-Soviet border by my friend Janek 'JMN'. I've turned the map into a a little scenario where a German battlegroup tries to regain some terrain on the Soviets.

Japanese Surprise in second testphase!


Got the first testresults this week fom one of the testers. Tweaked and changed some things and will offer the scenario fo retest tomorrow!

Be prepared for some heavy defensive action!

06 April 2009

NEW Scenario In The Making...

Right now a new one is being tested. Here's the storyline:

_______Japanese Surprise**

Just imagine. Imagine that the Coral Sea Battle had been an overwhelming succes for the Japanese. It left them enough safe bases to built a magnificent presence just to the north of Australia. Imagine Australias forces were still spread thin. In February 1943 the Japanese built-up reached a strength where they were able to sent an invasion force to Australia. Their main goals were to take as many harbours and airfields as possible.**

You command the Australian forces near Townsville in NE Australia. Your forces are spread all over the countryside. The latest news that has reached you is that the Japanese have landed to the south of Townsville on a non-defended stretch of beach. Their forces seem to be on their way to your chemical factory and your harbor.**

Organise your forces and meet the Japanese before they outflank you and take Townsville Harbour.**

Further reading:*
Peter. G.Tsouras; Rising Sun Victorious**

02 April 2009

NEW Trilogy About WWII

Well known author Jeff Shaara is in the process of delivering a trilogy of novels about the American involvement in World War 2. At this moment I'm reading the first part "Rising Tide", about the war in North Africa and Sicily.

Shaara shows the common frontline soldier as well as the leadership. Mind you, he has written novels and no historical accounts, but he knows his prime players (Rommel, Monty, Churchill) so well, that their depicted thoughts and conversations are utterly believable.

"Rising Tide" gives you an immersing reading experience. I am looking forward to the next two parts. By the way, the second one "The Steel Wave" will be out in paperback on May 19th!


28 March 2009

NEW Version Of WinSPMBT!


Shrapnelgames has released upgrade 4.5 for WinSPMBT. It's a Steel Panters 'Modern Times' game. You can find it HERE!


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WinSPMBT version 4.5 Upgrade changelog
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25 New Scenarios
43 Updated Scenarios
84 New photos
49 New and Revised Icons plus terrain tile updates
3686 new Icon spots added
92 Updated OOB Files
10 Revised campaign files
26 New and Revised Graphic files ( including Terrain SHP's )
28 New maps
41 New or revised picklists
Upgraded Cost Calculator
Upgraded MOBHack
Upgraded ScenHack

24 March 2009

Service Slang

Found this jewel last week while visiting my favourite The Hague bookstore. It gives an overview of WWII English service slang. Hilarious!


21 March 2009

NEW Scenario: First Blood At The Jungle Fortress - 1941



First Blood At The Jungle Fortress
Germany Assault - USSR Defend
Finland, near Salla
0900 hrs 01 July 1941
Turns 35
Scenario Size: Medium
C&C Friendly

MADE FOR ENH 2009

SCENARIO NOTES:
Take the Russian line of resistance and secure the railroadline to Murmansk. Viel Glueck!

HISTORICAL BACKGROUND:
Northern Finland, 1941. Near Sallo. The soldiers of Feiges XXXVI Corps, in the Central Corridor, attacked on the afternoon of 1 July, surging forward with the arctic sun at their backs. In the midst of the Midnight Sun season, day and night had lost their meaning; it was bright daylight around the clock, as the sun simply moved around the sky in a huge circle.

The ill-trained SS-Infantry Regiments 6 and 7 of SS-Division NORD experienced a baptism of fire that would have shaken soldiers of even thebest-trained units. In a frontal attack against what came to be known as The Jungle Fortress Of Salla, these unprepaired units hurled themselves against the Red Armys 42d Rifle Corps, consisting of the 104th and the 112d Rifle Divisions, reinforced by about fifty tanks. This and the subsequent frontal attacks not only failed, but caused the combat novices of the SS-Infantry Regimants to panic.

This disaster had numerous causes. Lack of adequate reconnaissance effectively blinded leaders at all levels. Indirect preparatory fires, both from artillery and Stuka divebombers, began a massive conflagration in the thoroughly dried-out forrest through which the assault troops had to advance; maintaining orientation would have been difficult for highly trained leaders, and for the poorly trained leaders of SS-Infantry Regiments 6 and 7, it was hopeless. Further, the thick smoke from the fires obscured Soviet defensive positions, and further blinded leaders already bereft of intelligence from reconaissance.

Not all of their difficulties came from their own faults or inexperience, however. In the fifteen months during which they had occupied the conquered territory, the Soviets had heavily fortified the border region. Fully cognizant of the criticality of the open-water port at Murmansk and the rail line connecting it to the rest of the Soviet Empire, they had turned the sector into a veritable fortress, defended by high-quality troops. The terrain that the Soviets had fortified lent many advantages to such a usage. On the Soviet side of the border, the hills were 250-450 meters higher inrelief than the undulating ground on the Finnish side , affording the defenders exceptional fields of ire and observation of up to five kilometers deep in Finnish territory. Artfully camouflaged tanks, dug in up to their turrets, faced west across these same killing grounds.

Further reading:
Wolf T. Zoepf; Seven Days In January. With The 6th SS-Mountain Division In Operation Nordwind.

DESIGNER NOTES
Have FUN!

16 March 2009

NEW Scenario-, Campaign- and Maplist!

Get your March 2009 copy right HERE ! With new scenarios by Fradar and Dutchiexx and a brandnew campaign by Larry browning! Have FUN!

15 March 2009

NEW Scenario upcoming...

It will be called "First Blood - Attack On The Jungle Fortress". It's situated in northern Finland in 1941 and shows the first attack of the later SS-Division Nord on the Soviet defenses of the railroad line connecting Murmansk to the rest of the Soviet empire. Stay tuned!

If you want some more info in advance, run to your local internet store and get:


24 February 2009

NEW Scenario: Bielskis Attack - 1943

Get the latest scenario right HERE!

Here's the story:

Bielskis Attack**
USSR Partisan - Germany*
Belorussia, near Lida*
0900 hrs 22 July 1943*
Turns 35*
Scenario Size: Large*
C&C Off**

SCENARIO NOTES:**
Take the village at the left side of the map. Ambush any German patrols you encounter. In the meantime - don't forget to defend your partisan camp. You are responsible for the wellbeing of hundreds of Jewish refugees.**

HISTORICAL BACKGROUND:**
In 1942 a small group of Jewish resistance fighters established a community deep in the forests of western Belorussia, offering protection to all Jewish fugitives who could find their way to them. Within two years they numbered more than 1200 - men and women, old and young, the largest armed rescue operation of Jews by Jews in the war.They were led by the charismatic Tuvia Bielski.**

Further reading:*Nechama Tec; Defiance; ISBN 9780195385236**

Have FUN!

23 February 2009

10 February 2009

NEW ENHANCED 2009 Scenario

Here it is! ENH Luck Out Of Luck. The first attempt by the German Ninth Army to break the Russian vice arounf the Halbe cauldron.

You have two German Kampfgruppes at your disposal. Kampfgruppe Luck (the upper one on the map) and Kampfgruppe Pipkorn. They both consist of infantry, tanks (most of the big cat variety) and sp artillery.

You start off at the right side of the map. You have to cross a large wooded to reach Baruth. If you can grab the Baruth railroad line and the crossroads, you Kameraden of the Ninth Army have a fighting chance to break through to the Twelfth Army and to the relative safety of the west.

You can download the scen right here! Enjoy!

08 February 2009

Halbe Cauldron - Luck Out Of Luck

The first scenario about the Halbe Cauldron is being tested. Won't be long 'til it'll be published. For your interest:

  • It's a large one
  • You command two German Kampfgruppes
  • Big cats galore
  • And, oh yes... it's designed with and for Enhanced 2009!

Check back!

20 January 2009

Vassily Grossman's "Life And Fate"

Last weekend I spent on the Dutch coast with my lovely wife. Besides long walks on the beach and visiting a fantastic musical, we did some shopping around. During our stay in Amsterdam she surprised me with the great novel "Life And Fate" by Vassily Grossman.

This book is the penultimate classic epic novel of WWII Russia. It centers on the Shaposhnikova family and their life in totalitarian Stalinist Soviet Russia, and in particular on the Battle of Stalingrad. The tale is unrelentingly grim. Nearly every character dies, is betrayed to the Soviet authorities, or simply suffers - and no ordinary suffering, but genuine Slavic deprivation. With a few temporary exceptions, universal hunger and material deprivation prevail. Hunger ranges from ever-present to starvation.

Political betrayal runs rampant across every class of Stalinist Soviet society with mind-boggling inefficiency. Grossman also describes the very beginnings of the Nazi Holocaust at Treblinka and other extermination camps, including a blood-chilling scene with Eichmann having dinner at the camp to celebrate its opening.

Grossman's characters engage in extensive internal dialogue about their suffering and especially about their political punishments. He recreates the frustration of not knowing why one has been accused of infidelity to the Revolution. Often the victim doesn't know by whom or of what they have been accused.

Grossman was a decorated Soviet military journalist who moved gradually toward the dissidence that flowers in his epic novel. What is remarkable, and a matter of some debate today, is how Grossman ever imagined that his book would be published in the Soviet Union - as he proposed during the thaw under Nikita Khrushchev. Instead, while Grossman was not molested, his book was taken "under arrest" by the KGB in 1961. Fortunately, Grossman kept two undeclared copies that were smuggled out to the West in 1980 and published in 1985.

As the excellent introduction to the New York Review of Books edition puts it, Life and Fate is "almost an encyclopedia of the complexities of life under totalitarianism" and the pressures brought to bear on the individual. Absolutely a must read!


14 January 2009

12 January 2009

SP:WaW Enhanced 2009 Available!

Alby has just posted the links to the Enhanced 2009 MOD's download link! Go get them HERE!

Comments, Complaints Or Even...


If you have any comments, complaints or even .... compliments, please let me know of them! Just click on the "reacties" button under the blogposts and let me know what you think about Dutchie's SP:WaW-Fort!



NEW SP:WaW Scenario-, Campaign- and Maplist

Here you can find the latest SP:WaW Scenario-, Campaign and Maplist with new scenarios by GregSP who takes us to wartorn Normandy in 1944. Wert takes us to the East Indies with two great scenarios playing in Borneo with Aussie - Japanese clashes. And last, Dutchiexx takes us to the Netherlands in the last months of the war with two French SAS versus German troops scenarios. In one of them you'll even recognize a lot of well known names from SPWAW.Com's Forums .

Have FUN!

09 January 2009

Halbe Cauldron, teaser...

Here's a little reading about the first scenario on the Halbe Cauldron or Kessel I am working on.

On the evening of April 25, General Busse ordered the two battlegroups or Kampfgruppen Von Luck and Pipkorn, containing 35th SS and Police Grenadier Division 35th SS and Police Grenadier Division, both named after their commanders, to attempt a break-out in the direction of the road centre of Baruth to obtain the use of roads to Luckenwalde and Jüterbog.

Kampfgruppe von Luck consisted mainly of 125th Panzer Grenadier Regiment and tanks from 22nd Panzer Regiment and started from Halbe, while Pipkorn consisted of the remains of the 35th SS Division with tanks from 10th SS Panzer Division, and started from Schleepitz. The orders to Colonel von Luck were to open a corridor and keep it open for the sole use of military units of Ninth Army. No civilians were to be allowed to use it. Von Luck made good progress across the Berlin–Dresden autobahn until it hit the Soviet defenses of 50th Guards Rifle Division at Baruth, which had been reinforced by dug-in Stalin tanks. Pipkorn hit defenses of 329th Rifle Division early on and the battle group was scattered, with some armoured elements including Panther tanks reaching Baruth. A pitched battle developed at Baruth, which was impossible for the German battlegroups to win. Busse ordered von Luck to stay near Baruth but discontinue the attack. When informed of this, however von Luck disobeyed the order and disbanded his battle group, allowing soldiers to try and attempt a breakout individually.



On the following day battle continued around Baruth, and tank-hunting teams blew up some of the dug-in Soviet tanks. Some supply canisters were delivered by air, but the strength of the battle group was insufficient to hold off a Soviet counter-attack. Heavy air attacks, a strike by 4th Bomber Air Corps around noon with 55 aircraft, and repeated strikes by 1st and 2nd Air Assault Corps with 8-10 aircraft each, a total of ca. 500 missions, caused heavy casualties and chaos. The forces of the two battle groups were destroyed, with Soviet reports claiming 5,000 prisoners (POW) taken, 40 tanks and self-propelled guns destroyed, and almost 200 guns and mortars captured. These forces and weapons would be severely missed during later break-out attempts. Pipkorn, the commander of the other battle group, was killed during the battle, and von Luck taken prisoner by the Soviets on April 27. Few of the survivors of the battle reached the Elbe.

07 January 2009

Halbe... Again

Right now I'm working on the first scenario in a series about the Battle in the Halbe Pocket at the end of WWII. The first scenario will be about the breakout attempt by a battlegroup commanded by Colonel von Luck. Sources for this series will be:

Slaughter at Halbe: The Destruction of Hitler's 9th Army

Last Battle: The Classic History of the Battle for Berlin

The Fall of Berlin 1945

Berlin Dance of Death



01 January 2009

Happy New Year!

Happy New Year and all the best wishes to you and your loved ones!